For some reasoning I’ve been thinking about what triggered our grrrl game activities and one of the definite sparks was a women-only XX Games Jam that ran in Autumn 2012 up at Mind Candy HQ in London (a very colourful space full of Moshi monsters). All those who went had a great 24 hours or so developing games with a bunch of women who mostly didn’t know each other beforehand. Jess & I went along wondering if we had any relevant skills to contribute and came home wanting to make games more than once in a blue moon (still working on that one!) and to encourage other women to have a go too. It kickstarted our cunning plan to develop software training, discussion sessions and taster workshops to build useful skills in preparation for another Grrrl Games Jam.
XX Games Jam was also where I created my Ada Lovelace icon that just reminds me of what a blast I had working with Terri & Kimmi, who I had never met before.
There’s this featurette on BBC Click online about the XX Game Jam. It was a big confidence booster for a lot of women in games, including yours truly. These reporters get the point and are generally positive about the idea of women making games, and how women-only jams are a good way to encourage us to take our first steps. Just one women-only games jam was enough to give me confidence to attend mixed jams too. There’s a nice video here about XX Game Jam that includes interviews with organisers and attendees, and it just reminds me why we want to organise another XX Games Jam!